Citizen.CreateThread(function()while true dofor i, v in pairs(sonneries) dofor j, w in pairs(v) doif Vdist(pos.x, pos.y, pos.z, v[1], v[2], v[3]) <= v[4] thenwhile Vdist(pos.x, pos.y, pos.z, v[1], v[2], v[3]) <= v[4] doif sonneries[i] ~= nil thenTriggerEvent('feu:display', true)if Vdist(pos.x, pos.y, pos.z, v[1], v[2], v[3]) <= v[4]/10*1 thenif timeout == false thensonl(v[5])timeout = trueelselocal sound = v[5]SendNUIMessage({transactionType = 'volume',vol = sound,})endelseif Vdist(pos.x, pos.y, pos.z, v[1], v[2], v[3]) >= v[4]/10*2 and Vdist(pos.x, pos.y, pos.z, v[1], v[2], v[3]) < v[4]/10*3 thenlocal sound = v[5]-0.1if timeout == false thensonl(sound)timeout = trueelseSendNUIMessage({transactionType = 'volume',vol = sound,})end

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